Blood Oath - An RPG Video Game Written in C
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1 min read
From March to April of 2024 I created a text-based RPG video game in C, called Blood Oath
The project is fully open source, and the code can be found at my GitHub. Here is the link.
The focus of creating this game was to learn core software development skills, such as the software pipeline, automating builds and files using MakeFile, advanced pointer use, and abstract data structures. For example, the item system is made using C structs, and player inventory is using a linked list. Other core features include map movement and exploration, player ability scores, and build/itemization strategy. The game is currently unfinished and on hiatus.